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Creating a Sentiment Lexicon with Game-Specific Words for Analyzing NPC Dialogue in The Elder Scrolls V: Skyrim
Thérèse Bergsma
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Judith van Stegeren
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Mariët Theune
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Paper Details:
Month: May
Year: 2020
Location: Marseille, France
Venue:
GAMESandNLP |
LREC |
WS |
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https://www.imperial-library.info/books/
https://www.thuum.org/
https://www.thuum.org/library/Dialogue
https://en.uesp.net/wiki/Tes5Mod:
http://crr.ugent.be/archives/1003
https://github.com/dwyl/english-words
https://www.gutenberg.org/
http://www.gutenberg.org/ebooks/3202
https://docs.scipy.org/doc/scipy/reference/
https://github.com/jd7h/
https://www.pcgamer.com/skyrim-has-60000-lines-
https://www.rollingstone.com/culture/culture-
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